Unplug Illinois Day

July 11, 2020

Unplug Illinois demonstrates the value of park and recreation facilities by addressing three key issues facing our communities today. On Saturday, July 11, communities throughout Illinois will ditch their electronic devices and plug into fun and activities at their local park and recreation agencies. 

Unplug Illinois Day Participating Communities:

  • Bolingbrook Park District
  • DeKalb Park District
  • Granite City
  • Lindenhurst Park District
  • Macomb Park District
  • Mokena Park District
  • NWSRA
  • O’Fallon Parks & Recreation
  • South Elgin Recreation Department
  • Town of Normal
  • Wheeling Park District
  • Village of Richton Park
  • Park District of Forest Park 
  • Carol Stream Parks Department 
  • Northbrook 
  • Lisle 
  • Kankakee Valley Park District 
  • Danville

Statistics on the benefits of unplugging

Self-medication
  • 55% of Americans regularly take prescription medication—four on average. (Consumer Reports, 2017)
  • 75% of Americans regularly take at least one over-the-counter drug. (Consumer Reports, 2017)
  • The total number of prescriptions filled by all Americans has increased 85% over two decades while the total population has increased by only 21%. (Consumer Reports, 2017)
  • 86% of American healthcare spending is for treating chronic and mental illness or $316.1 billion.(CDC, 2017)
  • Heart disease, diabetes and stroke cost Americans over $500 billion annually. (CDC, 2016 & Diabetes Council 2018)
Technology Rules
  • Children spend more than seven hours per day in front of a screen (TV, computer, video games, etc.). (Dowshen, 2015)
  • 43% of Americans aged 18-29 use their smartphones for 4 hours per day. (PEW, 2015)
  • The average gamer age 13 and older spends 6.3 hours a week playing video games. (Nielsen, 2013)
  • Of the kids surveyed in a study by the Archives of Pediatric & Adolescent Medicine, only 51% went outside to walk or play once a day. (Archives of Pediatric & Adolescent)
  • US teens spend an average of more than seven hours per day on screen media for entertainment, and tween spends nearly five hours. (Common Sense Media, 2019)
  • According to the Center of Media and Child Health, 56% of teens ages 13 to 17 play video games for an average of 2.5 hours per day. (Center of Media and Child Health, 2018)
Out of Shape
  • Less than 5% of adults participate in 30 minutes of physical activity each day; only one in three adults receive the recommended amount of physical activity each week. (Department of Health and Human Services, 2017)

  • Approximately 80% of US adults and adolescents are insufficiently active. Physical activity fosters normal growth and development and can make people feel, function, and sleep better and reduce the risk of chronic diseases. (The Physical Activity Guidelines for Americans, 2018)

  • In 2017-2018, the age-adjusted prevalence of obesity in adults was 42.4%, and there were no significant differences between men and women among all adults or by age group. (National Center for Health Statistics, 2018)

  • According to the CDC, the prevalence of obesity in children ages 2-19 is 18.5% and affects about 13.7 million children and adolescents. (CDC, 2019)

  • According to the Centers for Disease Control, in the United States, 36.5 percent of adults are obese. Another 32.5 percent of American adults are overweight. (CDC, 2020)